This is the part of golf that many golfers have the most trouble with. Because chipping requires a bit of finesse, it’s much easier to flub a shot or overshoot the hole. There are some good techniques you can use when chipping the ball up onto the green.
There are two parts to a successful short game: the plan and the execution. The plan is simply defining your shot before you play it. You should determine where you plan to land the ball and how far it will roll. The plan should include landing the ball on the green whenever possible and playing the best percentage shot. The best percentage shot is usually the one that is simplest to execute.
Since you are hitting the ball a shorter distance than with a full swing, you should choke up on the club, narrow your stance, and stand closer to the ball. Picture the shot you’re about to play and make a practice swing to approximate the swing you’ll need. The club should be swung with arms and shoulders, with some wrist break. The key to shots around the green is to “keep the arms moving”.
As with other golf shots, picking the right club is essential to an effective chip. First of all, chip shots are essentially those played from right off the green. Most are otherwise known as “bump and runs.” Don’t confuse them with pitches, which are lofted shots with a sand-wedge.
Many of us have been taught over the years to get the ball on the green as soon as possible and let it roll to the hole. There is nothing wrong with this. This is fine.
The issue of concern, however, is when golfers go about playing different length of chips with an assortment of clubs. They hit a 9-iron if the flag is 20 feet away, 8-iron thirty feet, 7-iron forty feet, etc. You
should really just choose ONE club to hit all of your “bump and runs” with, and adjust for the distance with the force of your swing.
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